NVIDIA GeForce RTX 50 Series now Opens New World of AI In Computer Graphics.
Next Generation of GeForce RTX GPUs Deliver Stunning Visual Realism and 2x Performance Increase, Made Possible by AI, Neural Shaders and DLSS 4.

CES—NVIDIA has introduced its most sophisticated consumer GPUs for gamers, creators, and developers—the GeForce RTX™ 50 Series Desktop and Laptop GPUs.
Fueled by the NVIDIA Blackwell architecture, fifth-generation Tensor Cores, and fourth-generation RT Cores, the GeForce RTX 50 Series achieves significant advancements in AI-enhanced rendering. This includes innovations in neural shaders, digital human technologies, as well as improvements in geometry and lighting.
“Blackwell, the engine of AI, has arrived for PC gamers, developers and creatives,” said Jensen Huang, founder and CEO of NVIDIA. “Fusing AI-driven neural rendering and ray tracing, Blackwell is the most significant computer graphics innovation since we introduced programmable shading 25 years ago.”
The GeForce RTX 5090 GPU — the fastest GeForce RTX GPU to date — features 92 billion transistors, providing over 3,352 trillion AI operations per second (TOPS) of computing power. Blackwell architecture innovations and DLSS 4 mean the GeForce RTX 5090 GPU outperforms the GeForce RTX 4090 GPU by up to 2x.
GeForce Blackwell comes to laptops with all the features of desktop models, bringing a considerable upgrade to portable computing, including extraordinary graphics capabilities and remarkable efficiency. The Blackwell generation of NVIDIA Max-Q technology extends battery life by up to 40%, and includes thin and light laptops that maintain their sleek design without sacrificing power or performance.
NVIDIA DLSS 4 Can Boost Performance by Up to 8x
DLSS 4 debuts Multi Frame Generation to boost frame rates by using AI to generate up to three frames per rendered frame. It works in unison with the suite of DLSS technologies to increase performance by up to 8x over traditional rendering, while maintaining responsiveness with NVIDIA Reflex technology.
DLSS 4 also introduces the graphics industry’s first real-time application of the transformer model architecture. Transformer-based DLSS Ray Reconstruction and Super Resolution models use 2x more parameters and 4x more compute to provide greater stability, reduced ghosting, higher details and enhanced anti-aliasing in game scenes. DLSS 4 will be supported on GeForce RTX 50 Series GPUs in over 75 games and applications the day of launch.
NVIDIA Reflex 2 introduces Frame Warp, an innovative technique to reduce latency in games by updating a rendered frame based on the latest mouse input just before it is sent to the display. Reflex 2 can reduce latency by up to 75%. This gives gamers a competitive edge in multiplayer games and makes single-player titles more responsive.
NVIDIA GeForce RTX 50 “Blackwell” Laptop GPU Lineup (Official):
GPU Name | Cores | Memory | Bus | TGP |
---|---|---|---|---|
NVIDIA RTX 5090 | 10496 | 24 GB GDDR7 | 256-bit | 95-150W |
NVIDIA RTX 5080 | 7680 | 16 GB GDDR7 | 256-bit | 80-150W |
NVIDIA RTX 5070 Ti | 5888 | 12 GB GDDR7 | 192-bit | 60-115W |
NVIDIA RTX 5070 | 4608 | 8 GB GDDR7 | 128-bit | 50-100W |